Posts tagged #kathleen mercury

GSL 127: An Amazing Story of How Kids Went from Playing RPGs to Designing One

Cameron Hays taught his students what RPGs are, and they loved them so much, they began to make their own in a completely self-driven way. From creating their own Google Classroom to assign each other responsibilities to playing and playtesting, hear how Cameron's students are creating an RPG that represents the best of how we can use games in the classroom to increase student engagement and generate authentic results.

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Posted on May 29, 2019 and filed under RPGs, Teaching with Games.

GSL 125: Teaching Science Through Games

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In Games in Schools and Libraries #125 Catherine Croft joins Kathleen Mercury to talk about designing games to help teach science concepts, and how other teachers can design games for their own classrooms.

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Catherine Croft, PhD,

Catherine was neuroscience researcher before she began teaching high school science and designing games. Catherine’s fun, classroom-friendly games, are available through her company, Catlilli Games.

http://catlilli.com/about-us/our-team/

 

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

GSL 123: From Gamer Scientist to Scientist Game Designer

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John Coveyou of Genius Games joins Kathleen Mercury to talk about his games, how he designs them, and how teachers and libraries can use them in the classroom.

This episode is posted a few days early so you have the chance to check out the Nerd Words Kickstarter campaign before it has ended.

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John Coveyou, former science teacher at the middle, high, and collegiate levels, formed Genius Games to bring scientifically accurate and fun games to the classroom.

@JohnCoveyou

https://www.geniusgames.org/

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on April 8, 2019 and filed under Game Design.

GSL 121: Designing Analog Games as part of a Video Game Curriculum

Kathleen talks to Jay Cormier, a prolific game designer who teaches analog game design as part of a video game design program, and how to teach a lot of big ideas in a short amount of time.

Jay Cormier
@bamboozlebros 

failfaster.ca

bamboozlebrothers.com

https://www.kickstarter.com/projects/burntislandgames/in-the-hall-of-the-mountain-king

https://www.kickstarter.com/projects/828934174/fail-faster-the-playtesting-journal

Exact Instructions Challenge

https://youtu.be/cDA3_5982h8

A Case for Board Games - Why Board Games Help You Make Better Video Games - Extra Credits
https://youtu.be/9VONeNVPaNs

Finished Not Perfect

https://youtu.be/lRtV-ugIT0k

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on March 15, 2019 and filed under Teaching with Games, Game Design.

GSL 120: Wargames as Instructional Tools at the US Air Force Academy

In episode 120 of Games in Schools and Libraries Kathleen talks to Lt. Colonel James "Pigeon" Fielder about his design and use of wargames at the US Air Force from classroom exercises to massive military simulations.

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Lt Col James “Pigeon” Fielder, Ph.D. USAF

Associate Professor of Political Science at the U.S. Air Force Academy and an active duty U.S. Air Force officer.

https://www.linkedin.com/in/jdfielder/

https://jdfielder.com/

@j_d_fielder

 
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http://shushcon.com

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on February 20, 2019 and filed under Teaching with Games.

GSL 119: Designing Meaningful Games for an Older Audience

In Games in Schools and Libraries 119 Kathleen talks to Bob De Schutter, the C. Michael Armstrong Professor at the Armstrong Institute for Interactive Media Studies at Miami University in Ohio.

Dr. De Schutter talks about his research in games for and about older adults, creating ga ming experiences around memories of older adults, (highlighting his current project, Brukel, based on his Belgian grandmother's reminiscences about World War II), and why older adults need to be gamers.

Professor Bob De Schutter in the classroom.

Professor Bob De Schutter in the classroom.

 
ShushCon 2019, in Pawleys Island SC

ShushCon 2019, in Pawleys Island SC

 

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on February 7, 2019 and filed under Game Design.

GSL 117: Utilizing Simulations in the Classroom

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Kathleen talks with Jeremy Caddel and David Thomcyzk about using simulations in their collegiate classes (political science and entrepreneurship, respectively), as well as Kathleen's experiences running a large-scale simulation at the NASAGA convention, and lessons learned.
http://nasaga.org/

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Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

GSL 115: Converting Games Into Instructional Tools

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In Games in Schools and Libraries episode 115, Converting Games Into Instructional Tools, gamification expert Jon Cassie speaks with Kathleen about gamification of instruction as well as reward systems, and how to help non-gaming colleagues to gamify their instruction.

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Jon Cassie
BGG: joncassie

Twitter: @joncassie

Web sites: 

www.joncassie.com

 www.gamelevellearn.com

Podcast: Game Level Learn


Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on November 7, 2018 and filed under Teaching with Games.

GSL 101: Games and Leadership

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In Games in Schools and Libraries 101 JS Bragg and Bethany MacMillan join Kathleen Mercury talk about how they teach a course on leadership at Miami University of Ohio using board games.

Bethany MacMillan
Coordinator of Student Activities, Miami University Middletown Campus
Facebook: GamingGirl.Bethany (message me also to tell me who you are, please)
Email:

JS Bragg
Assistant Director, Student Activities & The Cliff Alexander Office of Fraternity & Sorority Life, Miami University
Twitter, Instagram, etc: @JotaEsetheGeek
BoardGameGeek: jotaese
Facebook: JSBragg (message me also to tell me who you are, please)
E-mail: JSBragg@MiamiOH.edu

About the class

Blog: http://blogs.miamioh.edu/tabletop/

Original Player’s Handbook (syllabus): https://drive.google.com/file/d/0B0g_xFM37S-kQkY1MXJLM2VDblU/view?usp=sharing

Sponsoring Departments:

Miami University EDL Department: http://miamioh.edu/ehs/academics/departments/edl/
Miami University IMS Department: http://miamioh.edu/cca/aims/
Miami University Center for Teaching Excellence: http://miamioh.edu/cte/
Miami University Division of Student Affairs: http://miamioh.edu/student-life/student-affairs/index.html

Theories:

Bloom’s Taxonomy of Learning (Bloom)
Learning Partnership Model (Baxter Magolda)
Drew Dudley: http://www.drewdudley.com

Resources:

The Shapes of Leadership (by Phil Stamper (pstamper1@hotmail.com)  and Michael McNeil) NASAGA: NASAGA.org   
Facebook: nasagaorg
Twitter: @nasaga

Everyday Leadership: https://www.youtube.com/watch?v=hVCBrkrFrBE
The Leadership Game: https://www.youtube.com/watch?v=EuB9S6fzMig
The Game Has No Winners https://www.youtube.com/watch?v=b3ADu08wQE0
First Follower: https://www.youtube.com/watch?v=fW8amMCVAJQ

Heifetz & Linsky's Leading With An Open Heart: http://lci.typepad.com/leaders_resourcing_leader/files/LeadingWithAnOpenHeart.pdf

Kouzes & Posner's Five Practices of Exemplary Leadership: 
http://www.leadershipchallenge.com/about-section-our-approach.aspx

Games/Topics Breakdown:

Week, Tabletop Game(s)
Leadership Themes

1 Resistance, Foundational
Vocabulary Building

2 Secret Hitler, Hanabi
Views of Team Leadership/Theories of Leadership

3 Betrayal at the House on the Hill
Views of Personal Leadership/Theories of Leadership

4 Mysterium, Corrupted Kingdoms
What is Identity? Who am I?

5 Survive, 2 Rooms and a Boom
Values

6 Ladies and Gentlemen
Identity and Interactions

7 Wits & Wagers, Say Anything, 7 Wonders, Spyfall 2
Views of Identity and Self: Section Review

8 Pandemic, Ultimate Werewolf
Group Roles and Dynamics

9 Captain Sonar, Forbidden Island
Group Communication

10 TIME Stories, Pathfinder Adventure  Card Game  
“Victory Points”: What Counts as “Successful” Leadership?

11 The Grizzled, Telestrations, Codenames, Specter Ops
Group Leadership and Social Responsibilities: Section Review

12-14 No Games to Purchase for these weeks- Student Created Tabletop Games
Innovative Leadership, Leadership Through Gaming

 

 

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on May 26, 2018 and filed under Teaching with Games.

GSL 100: Games as a Vehicle for STEM Education

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In Games in Schools and Libraries #100 Ian Zang Joins Kathleen Mercury to discuss the difference between STEM learning vs. STEM jobs and how that relates to 21st century education.

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Ian Zang

@Ianzangdesign

Breaking into Board Games
@breakingintobg
 

Ian's Games

 

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on May 4, 2018 and filed under Teaching with Games.

GSL 96: Resilience Through Game Design

In Games in Schools and Libraries 96 Seth Jaeger joins Kathleen Mercury to discuss what resilience is, and how does gaming help students and teachers develop it?

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Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on April 6, 2018 and filed under Game Design.