GSL 121: Designing Analog Games as part of a Video Game Curriculum

Kathleen talks to Jay Cormier, a prolific game designer who teaches analog game design as part of a video game design program, and how to teach a lot of big ideas in a short amount of time.

Jay Cormier

Exact Instructions Challenge

A Case for Board Games - Why Board Games Help You Make Better Video Games - Extra Credits

Finished Not Perfect

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
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The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on March 15, 2019 and filed under Teaching with Games, Game Design.