GSL 101: Games and Leadership


In Games in Schools and Libraries 101 JS Bragg and Bethany MacMillan join Kathleen Mercury talk about how they teach a course on leadership at Miami University of Ohio using board games.

Bethany MacMillan
Coordinator of Student Activities, Miami University Middletown Campus
Facebook: GamingGirl.Bethany (message me also to tell me who you are, please)

JS Bragg
Assistant Director, Student Activities & The Cliff Alexander Office of Fraternity & Sorority Life, Miami University
Twitter, Instagram, etc: @JotaEsetheGeek
BoardGameGeek: jotaese
Facebook: JSBragg (message me also to tell me who you are, please)

About the class


Original Player’s Handbook (syllabus):

Sponsoring Departments:

Miami University EDL Department:
Miami University IMS Department:
Miami University Center for Teaching Excellence:
Miami University Division of Student Affairs:


Bloom’s Taxonomy of Learning (Bloom)
Learning Partnership Model (Baxter Magolda)
Drew Dudley:


The Shapes of Leadership (by Phil Stamper (  and Michael McNeil) NASAGA:   
Facebook: nasagaorg
Twitter: @nasaga

Everyday Leadership:
The Leadership Game:
The Game Has No Winners
First Follower:

Heifetz & Linsky's Leading With An Open Heart:

Kouzes & Posner's Five Practices of Exemplary Leadership:

Games/Topics Breakdown:

Week, Tabletop Game(s)
Leadership Themes

1 Resistance, Foundational
Vocabulary Building

2 Secret Hitler, Hanabi
Views of Team Leadership/Theories of Leadership

3 Betrayal at the House on the Hill
Views of Personal Leadership/Theories of Leadership

4 Mysterium, Corrupted Kingdoms
What is Identity? Who am I?

5 Survive, 2 Rooms and a Boom

6 Ladies and Gentlemen
Identity and Interactions

7 Wits & Wagers, Say Anything, 7 Wonders, Spyfall 2
Views of Identity and Self: Section Review

8 Pandemic, Ultimate Werewolf
Group Roles and Dynamics

9 Captain Sonar, Forbidden Island
Group Communication

10 TIME Stories, Pathfinder Adventure  Card Game  
“Victory Points”: What Counts as “Successful” Leadership?

11 The Grizzled, Telestrations, Codenames, Specter Ops
Group Leadership and Social Responsibilities: Section Review

12-14 No Games to Purchase for these weeks- Student Created Tabletop Games
Innovative Leadership, Leadership Through Gaming



Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources
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The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on May 26, 2018 and filed under Teaching with Games.