GSL 99: ShushCon 2018 Debrief

Saturday at ShushCon 2018

Saturday at ShushCon 2018

In Games in Schools and Libraries episode 99 Donald Dennis and Stephanie Frey discuss the long weekend of ShushCon 2018, including the associated Librarian Training Day they hosted.  

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Librarian Computational Thinking Activity Training

What is computational thinking?

Behold the glory of the Code-A-Pillar

Behold the glory of the Code-A-Pillar

Games & Activities Discussed

Think & Learn Code-A-Pillar
Let's Go Code! Activity Set
Future Coders: Robot Races
Future Coders: Bunny Trails
Code & Go Robot Mouse
Robot Turtles
Roller Coaster Challenge
// Code On the Brink
// Code Rover Control
// Code Robot Repair
Robo Rally
Gravewell
Mechs vs Minions

Lock Paper Scissors - Mummy
Webby's Challenge: a Coding Escape Room by Stephanie Frey. 

Google CS First

 
Great press for ShushCon!

Great press for ShushCon!

ShushCon 2018 Highlights

Many thanks to ShushCon sponsors and especially to Daniel Peterson of Mayday Games.

Magic the Gathering Unstable Booster Draft
Catan Big Game
Pharaoh's Challenge ShushCon Edition
D&D Adventurers League
Pathfinder Society
Savage Worlds
Fate/Fate Acellerated
Dread
Fiasco

Tokens & Badges

Food

Southern Recipe Pork Rinds
Jimmie Johns
Dominos

ShushCon 2019 Registration

https://tinyurl.com/shushcon19

 
Register for ShushCon 2019 today!

Register for ShushCon 2019 today!

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on April 27, 2018 and filed under Conventions, Libraries Ready to Code.

GSL 98: Using Games to Teach History

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In Games in Schools and Libraries 98, Patrick Rael joins Kathleen Mercury to talk about using games to teach history. 

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Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on April 20, 2018 and filed under Teaching with Games.

GSL 97: ALA Midwinter 2018

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In Games in Schools and Libraries 97 Stephanie Frey joins Donald Dennis to talk about her ALA Midwinter 2018 experiences.

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RTC Cohort 

http://www.ala.org/tools/readytocode

Midwinter Highlights

NC WIT - National Center for Women & Informational Technology
 https://www.ncwit.org

HOMAGO - Guidebook

CS/CT +x

Google Applied Digital Skills
https://applieddigitalskills.withgoogle.com

Getting good stats
Talk Back Boards
https://www.pinterest.com/EHeumannGurian/audience-responses-talk-back-board-comment-book

ALAR MAZE - XR Libraries
XR Libraries - http://www.varlibraries.com/
Vuforia - https://www.vuforia.com/

Cohort Programs

Libraries Ready to Code from Research to Practice (Symposium on the Future of Libraries)

Tweeting photo bird feeders.
Kid Clients & Design Studio
Augmented Reality tags

GSL Midwinter Reflections blog article -http://www.inversegenius.com/gsl-blog/2018/3/28/ala-midwinter-reflections
 

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System or the Libraries RTC Cohort. 

Posted on April 13, 2018 and filed under ALA, Libraries Ready to Code.

GSL 96: Resilience Through Game Design

In Games in Schools and Libraries 96 Seth Jaeger joins Kathleen Mercury to discuss what resilience is, and how does gaming help students and teachers develop it?

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Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on April 6, 2018 and filed under Game Design.

GSL 95: Narrative in Games with Andrew Parks

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Games in Schools and Libraries 95 presents Kathleen Mercury and Andrew Parks talking about narratives in games. Why is narrative important and how is it created?  

Check out his BOOKLIFE NOW article:
Andrew Parks on Designing Games and Creating Narrative

Andrew Parks

Andrew Parks

 

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on March 16, 2018 and filed under Game Design.

GSL 94: The Benefits of Tabletop and Digital Game Design

In Games in Schools and Libraries episode 94 Angie Hoffman joins Kathleen Mercury to talk about the many benefits of game design. Angie's real world video game design experience, and education outreach provides unique insight into the benefits and barriers of game design education.  

Angie Spring Hoffman

Angie Spring Hoffman

 

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on March 9, 2018 and filed under Game Design.

GSL 93: Mayday Games

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In Games in Schools and Libraries 93 Donald Dennis and Daniel Peterson of Mayday Games talk about the appeal of family games and how they make a good core to a collection, giving it a good foundation to grow from. 

Also, why shouldn't you just fill up your library game collection with your favorite games? 

Daniel Peterson

Daniel Peterson

Daniel Peterson
Daniel on Facebook
 

Mayday Games
@maydaygames 

 

 

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on March 2, 2018 and filed under Game Company.

GSL 92: Hub Games

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In Games in Schools and Libraries episode 92 Michael Fox of Hub Games joins Donald Dennis and Kathleen Mercury to talk about how Hub Games would fit into schools and libraries. 

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Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on February 16, 2018 and filed under Game Company.

GSL 91: RTC John Aromando

In this episode of the Games in Schools and Libraries podcast we bring our our first Libraries / Ready to Code Cohort guest. John Aromando from the Hartford County Library joins Donald to talk about bringing coding activities into the library.

Hartford Public Library https://www.hplct.org/
johnaromando@hotmail.com  

http://www.ala.org/tools/readytocode 
http://www.ala.org/news/press-releases/2017/10/ala-announces-500000-first-time-grants-develop-coding-programs-libraries-

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com


The ideas expressed by libraries included in the podcast are not expressly endorsed by the Ready to Code project, the Hartford County Library System or the Georgetown County Library System. 

Posted on February 9, 2018 and filed under Libraries Ready to Code.

GSL 90: SCARAB 2018

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In Games in Schools and Libraries episode 90 Donald  Dennis and Stephanie Frey talk about their experiences taking gaming on the road. Over the course of SCARAB 2018, in Columbia SC, Stephanie ran more than 120 people through escape rooms and Donald ran a wide variety of RPGs. The pair also competed in the RPG Pharaoh's Challenge, taking first and second place for Game Mastering excellence.

As you can tell it was a long weekend, and they really hadn't recovered when they recorded this episode. 

You should be able to hear reviews of the Georgetown County Library Escape Rooms on the Swarmcast over the next few weeks. SwarmCastPodcast.com


Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

Our Catan the Big Game session from ShushCon 2017

Our Catan the Big Game session from ShushCon 2017

Posted on January 20, 2018 and filed under Conventions.

GSL 89: Ctrl, Alt, Decode

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In Games in Schools and Libraries episode 89 Donald and Stephanie talk about what they've been doing in their library for the Libraries Ready to Code grant, and reflect on related programs they had offered their patrons before they'd even applied for the grant. 


RTC Activities

  • Escape Room Design
  • Board Game Design
  • CS First
  • Video Game Design
  • Web Site Design
  • Game Instruction 
  • Magic the Gathering
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Game Reviews 
Some games that focus on teaching principles of coding and computational thought, games that teach themselves to the players as you play, and a few games all about the art. 

  • //Code On the Brink
  • //Code Rover Control
  • //Code Robot Repair
  • Mechs & Minions
  • Fear 
  • Fortress
  • Flee
  • Fog of Love
  • Code Names Marvel
  • Code Names Disney
  • Muse

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

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