Posts filed under Game Design

GSL 109: Board Games Through a Video Game Designer's Lens

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In episode 109 of Games in Schools and Libraries Stone Librande Stone Librande, video game designer (EA SimCity, Riot Games) joins Kathleen Mercury to  share his insights from teaching tabletop game design to video game designers and lessons learned from designing for his kids.

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Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on September 19, 2018 and filed under Game Design.

GSL 104: Matthew Bivens

Matthew Bivens, an art teacher in California, joins Kathleen Mercury to talk about Game Design as part of an Arts Cirriculum. 

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Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on July 13, 2018 and filed under Game Design, Teaching with Games.

GSL 96: Resilience Through Game Design

In Games in Schools and Libraries 96 Seth Jaeger joins Kathleen Mercury to discuss what resilience is, and how does gaming help students and teachers develop it?

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Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on April 6, 2018 and filed under Game Design.

GSL 95: Narrative in Games with Andrew Parks

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Games in Schools and Libraries 95 presents Kathleen Mercury and Andrew Parks talking about narratives in games. Why is narrative important and how is it created?  

Check out his BOOKLIFE NOW article:
Andrew Parks on Designing Games and Creating Narrative

 Andrew Parks

Andrew Parks

 

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on March 16, 2018 and filed under Game Design.

GSL 94: The Benefits of Tabletop and Digital Game Design

In Games in Schools and Libraries episode 94 Angie Hoffman joins Kathleen Mercury to talk about the many benefits of game design. Angie's real world video game design experience, and education outreach provides unique insight into the benefits and barriers of game design education.  

 Angie Spring Hoffman

Angie Spring Hoffman

 

Games in Schools and Libraries is produced in association with Inverse Genius and the Georgetown County Library System.
Games in Schools and Libraries Guild at Board Game Geek
Kathleen's resources https://www.kathleenmercury.com/
Email us: schoolsandlibraries@gmail.com

The ideas expressed by libraries included in the podcast are not expressly endorsed by the Georgetown County Library System. 

Posted on March 9, 2018 and filed under Game Design.